#ifndef CDUNGEON_H_INCLUDED
#define CDUNGEON_H_INCLUDED

#include <vector>

#include "CDungeonTile.h"
#include "CDungeonFloor.h"

class CDungeon
{
public:
    ~CDungeon();
    CDungeonFloor* getFloor(int floorNum);

    void generate(int numFloors, pair floorSize);

private:
    std::vector<CDungeonFloor*> DungeonFloors;
};

#endif

